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PNY NVIDIA Quadro M4000 Sync (M4000 +Sync Board)

Unsere Artikelnummer:2E17-052

Versandpreis
2.106,00
Inkl. MwSt.
zzgl. Versand ab €4,99
Verfügbar voraussichtl. ab 21.12.17 ?
  • PNY NVIDIA Quadro M4000 + Sync Board
  • GPU Memory 8 GB GDDR5
  • Max Aflösung 4096 x 2160 at 60Hz
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PNY NVIDIA Quadro M4000 Sync (VCQM4000SYNC-PB)

CUDA Cores 1664

GPU Memory 8 GB GDDR5

Memory Interface 256-bit

Memory Bandwidth 192 GB/s

System Interface PCI Express 3.0 x16

Maximum Power Consumption 120 W

Energy Star Enabling Yes

Thermal Solution Ultra-quiet active fansink

Form Factor 4.40” H x 9.50” L, Single Slot

Display Connectors DP 1.2 (4) + Stereo

DisplayPort 1.2 Yes

DisplayPort with Audio Yes

DVI-D Dual Link Connector Via optional adapter

DVI-D Single-Link Connector Via optional adapter

Number of Displays Supported 4

Maximum DP 1.2 Resolution 4096 x 2160 at 60Hz

HDCP Support Yes

Professional 3D Support Yes, via included stereo connector bracket

Quadro Sync Compatible Yes

NVIDIA GPU Direct Compatible Yes

Graphics APIs Shader Model 5.0, OpenGL 4.5, DirectX 12

Compute APIs CUDA, DirectCompute, OpenCL

NVIEW Yes

NVIDIA Mosaic Yes (Windows 10, 8.1, 8, 7, and Linux)

NVIDIA 3D Vision and 3D Vision Pro Yes

Quadro Sync Connectors RJ-45 Framelock + RJ-45 Framelock + BNC Genlock

Quadro Sync Thermal Solution Passive heatsink

Quadro Sync Power 6-pin PCIe or SATA power cable

Warranty 3 Years

Datenblatt
Artikelnummer 2E17-052
Herstellernummer VCQM4000SYNC-PB Drucken
Technische Daten

Features and Benefits

3D Graphics Architecture

•Scalable geometry architecture

•Hardware tessellation engine

•NVIDIA GigaThread engine with dual copy engines

•Shader Model 5.0 (OpenGL 4.5 and DirectX 12)

•Up to 16K x 16K texture and render processing

•Transparent multisampling and super sampling

•16x angle independent anisotropic filtering

•128-bit floating point performance

•32-bit per component floating point texture filtering and blending

•64X full scene antialiasing

•FXAA and TXAA full scene antialiasing

•Decode acceleration for MPEG-2, MPEG-4 Part 2 Advanced Simple Profile, H.264, MVC, VC1, DivX (version 3.11 and later), and Flash (10.1 and later)

•Dedicated H.264 encoder

Blu-ray dual-stream hardware accelerating (supporting HD picture-in-picture playback)

•NVIDIA GPU Boost automatically adjusts the GPU engine throughput to maximize application performance.

Parallel Computing Capabilities

•SMX architecture (streaming multi-processor design that delivers greater processing and efficiency)

•HyperQ (allows multiple CPU cores to simultaneously utilize a single M6000 GPU to execute independent compute kernels)

•Dynamic Parallelism (GPU dynamically spans new threads without going back to the CPU)

•API support including: CUDA C, CUDA C++, DirectCompute 5.0, OpenCL, Java, Python, and Fortran

•NVIDIA Parallel Data Cache hierarchy (per SM L1 and unified L2 caches)

•Error-Correction Code (ECC) memory on graphics memory

•96KB of RAM (dedicated shard memory per SM)

Advanced Display Features

•30-bit color (10-bit per each red, green and blue channel)

•Support for any combination of four connected displays

•DisplayPort 1.2 (supporting resolutions such as 4096 x 2160 at 60 Hz)

•DisplayPort to VGA, DisplayPort to DVI (single-link and dual-link) and DisplayPort to HDMI cables optionally available (resolution support based on dongle specifications)

•10-bit internal display processing (hardware support for 10-bit scanout for both windowed desktop and full screen, only available on Windows with Aero disabled and Linux

•NVIDIA 3D Vision™ technology, 3D DLP, interleaved, and other 3D stereo format support

•Full OpenGL quad buffered stereo support

•Underscan/overscan compensation and hardware scaling

•Support for NVIDIA Quadro Mosaic, NVIDIA NVIEW multi-display technology, NVIDIA Enterprise Management Tools

•Support for large-scale, ultra-high resolution visualization using the NVIDIA SVS platform which includes NVIDIA Mosaic, NVIDIA Sync and NVIDIA Warp/Blend technologies

DisplayPort and HDMI Digital Audio

•Dolby Digital (AC3), DTS 5.1, multi-channel (7.1) LPCM, Dolby Digital Plus (DD+), and MPEG-2/MPEG-4 AAC

•Data rates of 44.1 KHz, 48 KHz, 88.2 KHz, 96 KHz, 176KHz, and 192 KHz

•Word sizes of 16-bit, 20-bit, and 24-bit

Quadro Sync Board

•Two RJ-45 Framelock connectors

•BNC Genlock connector

•Status LEDs on bracket

•Supports up to four NVIDIA Maxwell GPUs per system

•Synchronize up to 16 displays per system

•Fully compatible with NVIDIA Mosaic Technology

•Hosted by any available expansion slot

•Powered by 6-pin PCIe or SATA hard drive power cable

Quadro Sync Genlock Video Format Support

•720 x 486 59.94i NTSC

•720 x 576 50i PAL

•1280 x 720 60i

•1920 x 1035 59.94i

•1920 x 1080 60i

•1920 x 1080 59.94i (same as 1920 x 1080 29.87 psf)

•1920 x 1080 50i (same as 1920 x 1080 25 psf)

•1920 x 1080 24psf 1920 x 1080 23.976 psf

•TTL level sync pulse

GPU Features

Maxwell Streaming Multiprocessor

The heart of Maxwell’ power efficient performance is its newly designed Streaming Multiprocessor which delivers incredible performance and unmatched power efficiency, through an improved instruction scheduler and new data path organization.

Maxwell Memory Architecture

Improved caching effectiveness and significant enhancements in memory compression techniques in Maxwell reduces traffic and provides higher performance for applications dependent on memory bandwidth. Additionally, Maxwell‘s dedicated shared memory per SM (separated from the L1 cache) and larger L2 cache, dramatically improves programmability and efficiency.

Viewport Multicast

Dedicated hardware to automatically broadcast input geometry to render to multiple render targets which drastically speeds up ‘multi projection(the ability of rendering the same scene from multiple view) leading to accelerated rendering for cube maps used in multi view projectors and 3D CAVE environments.

Sparse Textures

Virtualizes texture sizes enabling applications to seamlessly work with large and complex data sets regardless of the available frame buffer.

Accelerated Voxelization

Enhancements to voxel handling techniques enables fast voxelization which significantly accelerates workflows like fluid simulation and 3D printing.

Multiple Copy Engines

Enables the highest rates of parallel data processing and concurrent throughput between the GPU and host, accelerating techniques such as ray tracing, color grading and physical simulation.

Bindless Graphics

Optimizes GPU utilization by dramatically reducing CPU-GPU interactions, enabling developers to implement more sophisticated and complex algorithms providing end users greater performance and higher levels of visual fidelity.

H.264 and HEVC Encoder

Dedicated H.264 and HEVC encode engine that is independent of 3D/compute pipeline and delivers faster than real-time performance for transcoding, video editing, and other encoding applications.

NVIDIA CUDA Architecture

Parallel-computing architecture that tightly integrates advanced visualization and compute features to significantly accelerate professional workflows.

NVIDIA Scalable Geometry Engine

Dramatically improves geometry performance across a broad range of CAD, DCC and medical applications, enabling you to work interactively with models and scenes that are an order of magnitude more complex than ever before.

Dynamic Parallelism

Simplifies GPU programming by allowing programmers to easily accelerate all parallel nested loops – resulting in a GPU dynamically spawning new threads on its own without going back to the CPU.

Large Framebuffers with Ultra-Fast Bandwidth

Large GPU memory with fast bandwidth for display of complex models and scenes, as well as computation of large datasets.

PCI Express 3.0 Compliance

Supports data transfer rate up to 8 GT/sec per lane for an aggregate bandwidth of 32 GB/sec bi-directional (16 GB/sec in each direction.)

Ultra-Quiet Design

Silent cooling design enables lower acoustics for an ultra-quiet desktop environment.

Image Quality

Full-Scene Antialiasing (FSAA)

Up to 64X FSAA for dramatically reducing visual aliasing artifacts or "jaggies," resulting in unparalled image quality and highly realistic scenes.

NVIDIA FXAA and TXAA

Reduces visible aliasing and delivers higher image quality without the performance hit by harnessing the power of the GPU's CUDA cores and new film-style AA techniques.

GPU Tessellation

Quadro Tessellation Engines automatically generate finely detailed geometry for cinematic quality environments and scenes, without sacrificing performance.

16K Texture and Render Processing

Provides the ability to texture from and render to 16K x 16K surfaces. Beneficial for applications that demand the highest resolution and quality image processing.

Display Features

NVIDIA Quadro Mosaic Technology

Enables transparent scaling of the desktop and applications across up to 16 displays from 4 GPUs from a single workstation while delivering full performance and image quality.

Multi-Display Support

All-new display engine drives up to four displays simultaneously and fully supports the next generation Display Port 1.2 standard capable of resolutions such as 3840 x 2160 at 60Hz, making it easy to deploy multiple displays across a desktop, build an expansive digital signage wall, or create a sophisticated stereoscopic 3D CAVE environment.

NVIDIA NVIEW Advanced Desktop Software

This software delivers maximum flexibility for single large display or multi-display options, providing unprecedented end-user control of the desktop experience for increased productivity.

DisplayPort 1.2 Support (with Audio)

Compact and secure DisplayPort 1.2 connectors support multi-stream technology, stream cloning and ultra-high-resolution panels (up to 3840 x 2160 at 60Hz ). This enables maximum range, resolution, refresh rate, and color depth designed to support the latest display technologies.

NVIDIA 3D Vision

Advanced active shutter glasses that deliver crystal-clear stereoscopic 3D visualization for the most immersive experience. 3D Vision and 3D Vision Pro are sold separately.

OpenGL Quad Buffered Stereo Support

Provides a smooth and immersive 3D Stereo experience for professional applications.

Professional 3D Stereo Synchronization

Enables robust control of stereo effect through a dedicated three-pin mini-din connection to directly synchronize 3D stereo hardware to Quadro graphics card.

Deep Color Processing and Display

Preserve color detail and precision throughout the processing and display pipeline for smooth gradients transitions, even on high dynamic range imagery. Each color component can be processed at up to 32-bit floating point precision and displayed at up to 12-bit precision with supported DisplayPort 1.2 or HDMI 1.4 displays.

Quadro Sync Features

Quadro Sync

Ensures image and frame synchronization between up to four GPUs when running Quadro Mosaic or independent GPUs in clusters. Quadro Sync also allows synchronization to an external timing source (also known as genlock or house sync). Quadro Sync enables advanced visualization systems to scale the resolution of the display surface with multiple projectors or displays with standard applications or applications designed for clusters.

Framelock RJ-45 Connectors

Allows display channels from multiple systems to be synchronized, creating one large virtual display. The resulting virtual display can be driven by a multi-system cluster for performance scalability. For frame lock applications, the Quadro Sync board has to be connected to one or more additional Quadro Sync boards.

Genlock (House Synchronization) BNC Connector

One analog or digital genlock connector provides connectivity to a video sync source for SMPTE standard (digital, black burst, tri-level) synchronization. Expanded cross sync functionality permits an incoming house signal to synchronize a much larger number of video output signal formats.

Supports up to Four NVIDIA Maxwell Architecture Quadro GPUs

Each Quadro Sync board is capable of supporting up to four GPUs with up to 16 displays. For additional performance scalability multiple nodes can be connected into a cluster.

Windows Management Instrumentation Support

Industry-standard WMI interfaces make it easy to script and remotely manage Quadro Sync and other GPU features on any system within a visualization cluster.

SOFTWARE SUPPORT

NVIDIA CUDA Parallel Computing Architecture

Quadro solutions leverage general-purpose GPU computing using standard programming languages like C/C++ and Fortran, and emerging APIs such as OpenCL and Direct Compute. This broad adoption of CUDA accelerates techniques like ray tracing, video and image processing, and computation fluid dynamics.

NVIDIA GPUDirect

NVIDIA GPUDirect capability increases compute performance when data throughput or latency reduction are key considerations by allowing direct access to GPU memory by 3rd-party devices such as SDI video adapters, NICs and SSDs.

NVIDIA GPUDirect for Video

NVIDIA GPUDirect for Video technology allows 3rd party hardware to communicate directly with NVIDIA GPUs. By taking advantage of this new API the historical issues of introducing too much delay or latency are gone. With NVIDIA GPUDirect for Video, devices are fully synchronized and the CPU doesn't waste cycles copying data between device drivers.

MULTI-GPU TECHNOLOGY

NVIDIA Multi-GPU Technology

NVIDIA Multi-GPU powered workstations combine the visualization and interactive design capability of multiple GPUs, by leveraging any combination of Quadro and Tesla GPUs to intelligently scale the performance of your application and dramatically speed up your production workflow.

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